My Portfolio
Technical & Creative Developer specializing in Video Games, VFX, and Artistic Tools
With a dual master's degree in computer graphics and video game development, I combine solid technical expertise (C++, Python, Unreal Engine, USD…) with artistic sensitivity acquired through my production experiences (games, animation, gameplay prototyping, pipeline tools). I design robust systems that serve creation: game engines, pipeline tools, original gameplay interactions, and real-time visual effects.
Based in Montreal, I am looking for projects where technical ingenuity meets artistic excellence.